Tower 13
Tower 13 is a tiny risk-and-reward browser game. Three doors. One exit. Cash out or risk it?
Each run you climb a 13-floor tower. On every floor you pick one of three doors: good doors add loot, bad doors end the run and erase everything you were carrying. After any floor you can walk away and bank your loot — or open one more door.
Banked loot feeds the Vault, a persistent meta-progression track: fill it to unlock new ranks and give every run a goal beyond a single score. Artifacts you find along the way bend the rules: a daily free hint, a run shield, a chance to survive a bad door, a head start on floor 2.
A Daily Tower gives everyone the same doors each day — same layout, comparable results, easy to challenge a friend.
Runs take about a minute. The whole game is one question asked thirteen times: take what you have, or risk it for more?
No accounts, no downloads. It runs in the browser, on desktop and mobile. This is an early prototype — purchases are mocked and nothing is charged. Feedback is genuinely welcome: tell me where you cashed out, and where greed got you.
| Status | Prototype |
| Platforms | HTML5 |
| Author | tekknov |
| Genre | Strategy |
| Tags | browser, Casual, daily-challenge, High Score, Minimalist, one-more-try, Prototype, risk-reward, short-session |
| AI Disclosure | AI Assisted |



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